Set up and rotation is as before. But now we have a 2v1 and eitehr attacker can be the player to carry the ball into the final 1v1. So decision making is added early in regards to go alone or play a team mate to drive forward.
If either defender wins the ball they are encouraged to drive with it accross the white line in front of them.
– Defender from 2v1 can recover into the 1v1 to force the attacker to play quickly/effectively
– Other attacker can come into the final third for passing option/decoy pass/rebounds
– Add a time limit for the 1v1 to goal
THE FOUR CORNERSTechnical/Tactical: