Complex 10 players passing training session – 4. CONDITIONED GAME


PLAYERS: SPACE: INTENSITY:
TIME: REPETITIONS: REST:

4v4 (+2) the 8 cones go on the outside and its a competition to knock over the most – best of 8 wins 2 touch play


THE FOUR CORNERS

Technical/Tactical:
Physical:
Psychological:
Social:

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