WARM UP

Long balls represent solution in many situations. Teams could pass long balls to transfer the play, pass behind defense line, and many other situations where on the ground passes could be intercepted…


3V1 REACTION RONDO

3V1 Reaction Rondo Coach players to react quickly and get up and down the pitch with this fun but technical drill. A simple 3v1 rondo with the aim of maintaining possession by always showing and…


6VS4 RONDO GAME

Set up:pitch 30x30m; blls, cones ... Organization: Players play rondo game 6vs4 on the playing area 30x30m. Players are arranged so that on the peripherial line have positioned central and lateral…


INTENSIVE WARM UP PASSING

Set up: Pitch 45x35m; balls, cones ... Organization: The player from the position A dribble semi-active opponents from the position B and passes the ball to the player on the position C and…


ANIMATION 4

2 channels drill in which the players face more game like situation. Remember the drill is more about over laps. The 2 full back have to run the whole length of the playing zone till they reach their…


7 VS 6 SPECIFIC AREA GAME

Set up: Pitch 50x45m, balls, cones .... Organization: Two tams on 50x45m dimension field ply game with specific goals. Blue players play with six players ( Two central and two side defenders and two…


2

This drill is derived from the previous one. The smaller boxes put players under more pressure to finish. Note that each team while on attack, will have to pentrate, counter attack, and side attack.…


PASSING WARM UP

Set up: Pitch - whole pitch; balls, cones ... Organization: Players perform passing exercises with stereotypes of cooperation in finishing. Players randomly repeating stereotypes on the right and…


DEVELOPMENT PHASE 2

Timing Forward Runs 5v5 in the middle replicating the front 3 and 2 midfielders behind, you can introduce the GK playing as the holding mid to play back to if you want to add that as a progression…


ESERCITAZIONE INTEGRATA

ESERCITAZIONE INTEGRATA : In questa esercitazione abbiamo nel Settore A i giocatori gialli n. 8,9,10 (interni di centrocampo + punta centrale in un modulo 433) che affrontano i giocatori rossi…


4V4, 4V2, 2V2

The team with the ball will have to perform set number of passes before the dare to attack the goal. The goal keeper will have to run back from the outline of the zone to his goal. This will help the…


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