APPOGGIO ESTERNO SU USCITA DIFENSIVA E

APPOGGIO ESTERNO SU USCITA DIFENSIVA E 3vs2 OPPURE 4vs3 In questa esercitazione abbiamo nel campo evidenziato una partita 5vs5 tra la squadra gialla e la squadra blu (2vs2 in una metà campo e 3vs3…


8 VS 7 GAME

Ser up; Pitch 1) 50x45m; 2) 10x10m; balls, cones ... Organization: Place 1)Players play the game 8 vs 7 in the field for the game dimension 50x45m. The team who has 8 players in the game alwayh has…


ESERCITAZIONE PER LO SMARCAMENTO ALLE

ESERCITAZIONE PER LO SMARCAMENTO ALLE SPALLE E SUPERAMENTO DI UNA LINEA DI PRESSIONE E CONCLUSIONE SU CROSS LATERALE. In questa esercitazione abbiamo 2 squadre composte ciascuna da 5 elementi (rossa…


GAME

4 v 4 game that has plenty of flow, but step in to coach as you see fit. When you score the player who scored must dribble and finish on a goal at the half way line before re-joining the exercise,…


APPLICATION OF THE PRINCIPLE

ACTIVITY # 4 Setup: ... Pitch 85x75m, balls, cones Instructions: ... players play the game 11 vs 11, Coaching Points: ... The target group of players are red team. The application of the game is to…


4+2 VS 4 FINISHING

Set up: ...Pitch 40x75m, balls cones... Instructions: ... Set up using just less than half a pitch. The attacking team has 6 play-ers, 3 Central Midfielders, 2 Wide Midfielders, 1 Strikers (The two…


COOL DOWN PHASE

Set up: ...Pitch 15x10m, balls, cones Instructions: ...Players play rondo game 9 vs 2 in cooling down phase of training.


YELLOW DAY – SPPED OF PLAY

Set up: ... Pitch 45x40m, balls cones... Instructions: ... Players play the game 11 vs 11 in the shortened area with a view to automation and execution speed of game. Coaching Points: ... Speed…


HIGH SPEED RUNNING AND FINISHING COMPETITION

High Speed Running (+Finishing) competition #1 point for scoring #2 points for finishing first as a team the transition run - GK should be in the highlighted box after the finishing - Progression…


GAME

game is 5v5 and each team has an extra centre mid and two wingers, the two wingers must stay wide and the cm has to always try and play to a winger when possible, apart from that it is a completely…


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