ANIMATION 4

Set up; Pitch;100x65; balls, cones ...

Organization:Players hit goal-box with the ball. After 4 achieving points, players finish training. 2 points is hit the neck and 3 points is hit the cross.

Coaching points: - cooling down


8 VS 7 GAME

Ser up; Pitch 1) 50x45m; 2) 10x10m; balls, cones ...

Organization: Place 1)Players play the game 8 vs 7 in the field for the game dimension 50x45m. The team who has 8 players in the game alwayh has positioned wing attackers outside playing field and the goal of the team is to finish the action through the game by crossing from the sideways position. The opponent`s team task is to create sreative opportunities through creative sooperation and achieving the goals.
Place 2) Players play regular rondo game 5 vs 2 - one IN one OUT

Coaching points: - Creative fluid actions
- Automation of stereotypes collaboration
- Active recovery


7 VS 3 AD.GAME

Set up: Pitch 20x30m; balls, cones ...

Organization: Players play ball possesion game 7 vs 3. The 20x30m play ground is divided into the central zone and side zones. Seven blue players are positioned - three inside the central zone, one in the each side zones and one on the each longitudinal lines. Three red opponents are positionet within the central zone game zone.
Blue players have the task of playing possesion game and red players have the task of seizing possesion and through the game to get into side zones with the ball.

Coaching points: - Good ball possesion
- Demarcation in the game
- Decision making
- Good transition


PASSING WARM UP

Set up: Pitch 50x65m; balls, cones ...

Organization: The soccer drills always begins from the position A. Exercise is devloping by passing on both sides to the position B, and over position C becomes a circular passing exercise.

Coaching points: - Accuracy of passing - imperative
- Use both feet to pass
- Ball on the ground
- Change pace with ball

Duration: 2 x 3,5`; r/t 1,5`


SET PIECES

Set up: Pitch 100x65; balls, cones ...

Organization: Players play the game in short sequences. Every each subsequent is in conection with one of the set pieces.

Coaching points: - Automatization of stereotypes in set pieces
- good positioning
- quality of finishing


11VS11 QUICK TRANSITION

Set up: Pitch 70x45m; balls, cones ...

Organization: Plyers play 11 vs 11 game on the 70x45 m playing field. The ball for each susquent attack starts from the goalkeeper of the non-target group ( red players ). The red team has free wing attackers on the side position who traying to finish the attack by crossing from side positions. Blue players have the task of seizing the ball and taking advntage of the free space left behind by wing attackers.

Coaching points: - Adaptation for specific task in the game
- Quality of team defending
- Quick ofansive transition


6 VS 3 IN THREE ZONES

Set up: Pitch 50x30m; balls, cones ...

Organization: Players play ball possesion game in 50x30 playing field divided in three horizontal zones. In each of the zone, one of the teams will play a ball possesion game 6vs3. Players play a ball possesion game in one zone, and after minimum of 5 passes, the ball is trasferred to another zone where the 6vs3 is re-formed.

Coaching points: - Good ball possesion
- Develop of stereotypes of cooperation between the lines
- Quick re-possesion


6 VS 4 RONDO GAME

Set up: Pitch 2 x 20x20m; balls, cones ...

Organization: Players play rondo game 6 vs 4. Six players of the same color are positioned so that four are positioned on the outer lines and two within the playing field and four opponent are positioned within the playing field. Players have the task of playing ball possesion game. Six players play ball possesion game, and four color opponent players have the task of seizing the ball and playing possesion 4 vs 2 game.

Coaching points: - Good ball possesion
- quick re-possesion
- Develop of stereotypes of cooperation in possesion
- Develop of stereotypes of cooperation in re-possesion


ANIMATION 6

Set up: Pich - whole, balls, cones ...

Organization: Cooling down, jogg and strech ..


GAME MODEL APLAYING

Set up: Pitch 100x65m; balls, cones ...

Organization: Aplication of game model in order to next game and next opponent. Several important facts about next game; The opponent is highly motivated and wants imperative to win. The opponents want with high pressing to distort the balance in our game model, especialy at the start of our attack. Our basic idea is to play disciplined, try to take the opponent`s ball away from our goal, use the space at the latteral position that the opponent leaves, take advantage of the weakness of an opponent who does not respond well to deep passing.