OVERLOADS

Explanation:

A bounce pass then ball into the striker to trigger movements around the ball arriving at the central players feet. Looking to coach/work on:

- Width and speed in attack
- Supporting the player on the ball
- Penetrating runs, passes and dribbles
- Creative with overlaps and wall passes
- Getting in the box where possible
- Positive play with players tunring to drive forward where possible
- Decoy runs and communication

Competition = if you score you are the attackers again. On transition simply play 4v4 to keep players reacting to second balls and keep the tempo high

Progressions:

Take away the first bounce pass, when the recovering defender plays the ball they simply hit 1 of the front 3 and start recovering. Now we can start to talk about movement when the attack is coming down a flank and the best ways to get shots on goal from these positions.


FOLLOW THE LEADER

Follow the Leader:

6 players and 2 footballs.

The blue ball is the 'leader' and as that is passed the player in possession of the red ball must pass to keep both balls always opposite each other.

The cones show the opposite place for each pass but this is purely for the purpose of the animation.

This is a slow passes passing warm up to get all players scanning, thinking and communicating. Players can take a couple of touches to make the drill work and when they don't have a ball at their feet it's an oppertunity to stretch off and get ready for the session ahead. (This is a pre-training exercsie great for players to do when arriving early)

Possible Progression: 1 touch would raise the tempo of both balls

Advanced Progression: Simply turn it into a rondo with a defender in the middle trying to intercept (no tackling - that can be an even more advanced progression if you wish) the blue ball. Again it's justa rondo with the blue ball the key ball but the players are also challenged by trying to keep the red ball opposite the blue all the time - to aid succes start with a faily large area for your rondo.


FURTHER PROGRESSION

Rules:

The attackers have their zones as do the defenders. The attackers play 2 touch and any player can score in any goal (after a minimum of 2 passes). Their aim is to score as many goals as possible, when a defender gets the ball then the teams switch and the other team try and score more goals.

In this progression all 4 players in possession can rotate around the zones freely (defenders stick to their zones) however whena goal is scored the team in possession must have a player in each zone

THE FUN, ENERGY AND TEMPO HERE COMES FROM BEING COMPETITIVE, TRYING TO SCORE AS MANY GOALS AS POSSIBLE AND SET A RECORD THAT WON'T BE BEATEN BY THE OTHER TEAM

Final progression:

4v4 game


PROGRESSION

Rules:

The attackers have their zones as do the defenders. The attackers play 2 touch and any player can score in any goal (after a minimum of 2 passes). Their aim is to score as many goals as possible, when a defender gets the ball then the teams switch and the other team try and score more goals.

As above, which is the previous drill however the two central players can rotate zones.

They can only rotate when a wide player has the ball as they should not find themselves in the same zone at the same time - a goal only counts when all 4 zones are occupied (scanning). If you score when there are two players in 1 zone, the attackers lose and swap with the defending team

THE FUN, ENERGY AND TEMPO HERE COMES FROM BEING COMPETITIVE, TRYING TO SCORE AS MANY GOALS AS POSSIBLE AND SET A RECORD THAT WON'T BE BEATEN BY THE OTHER TEAM


RONDO

Rules:

The attackers have their zones as do the defenders. The attackers play 2 touch and any player can score in any goal (after a minimum of 2 passes). Their aim is to score as many goals as possible, when a defender gets the ball then the teams switch and the other team try and score more goals.

Technique/Decision Making:

1v1 attacking/turning/finishing
Combination play and movement off the ball
Firm short and long passes
Scanning
Through balls
Give and go, wall passes
Movement to create space for others
Awarness and decision making, score? possess?

Progressions1: 2 central attackers can rotate zones
Progression 2: 4 attackers can freely rotate zones but when a goal is scored all 4 zones must be occupied


CONSTANT FINISHING

Alternatives:

This drill will also work with the player who lays the ball off getting the ball and going back to the start

Progressions:

**The ball can be played in the air to work on controlling from the air and volleys/half volleys

**The player who plays the long pass to the corner can then defend against the player who is going to shoot meaning they will need to have good movements to create space and get a shot. And the wall pass player will need to lift their head to find the striker and not the defender


GAME

Passing to play forward

game - 3v3+1 with the aim of hitting the target player and scoring off him/her

can minimize touches to challenge players


EXERCISE

Passing to play forward

Coaching as shown at end of animation.

Break down the technique of the driven pass and movement out wide. Also address scanning,especially as the ball is traveling to end player who must recognise where pressure is coming from and play the other side