4V2 RONDO TO GOAL
players are set into 3 teams of 2 and 2 teams play against the other to keep possession in a rondo. The player who gives the ball away must react quickly along with his/her team mate to win it back before the defenders who won the ball can score a goal meaning the player who gave it away and their team mate is now in the middle.
The outside team of 4 are looking to make 10 passes then finish on goal making this a quick 1/2 touch combination play to goal exercise.
If you win it back before the defenders win and score then the rondo simply continues
Possible progressions:
- 1 touch
- must score with a header or volley
-anytime you split the two defenders with a pass the receiving player can then turn and shoot or lay another player off to shoot even if 10 passes has yet to be reacher.. this encourages patients to create the split pass but once it's made the attacking team are through the lines and become ruthless to score a goal quickly
3V1 REACTION RONDO
3V1 Reaction Rondo
Coach players to react quickly and get up and down the pitch with this fun but technical drill.
A simple 3v1 rondo with the aim of maintaining possession by always showing and creating angles to receive a pass. When the ball is won by the player in the middle it is an immediate race for the other 3 players to try and be first to 1 of the 2 far away cones. The last player becomes the person in the middle of the next rondo, so it's not neccessarily always the player who gave the ball away that is in the middle.
Explain to young players the importance of getting up and down the pitch and reacting quickly:
- To support attacks when the ball is won
- To help the defence when the ball is lost
Good for touch, fitness, reactions, transition but most of all something a bit different and fun.
3 GOAL STIKER MOVEMENT AND REACTION
striker movement and reaction exercise.
if the striker misses then the play is still alive and the first to react will get the advantage
you can use your centre back as a spare player during possession
2VS2 SCANNING AND TRANSITION GAME
Teams play 2v2 with the winning team staying on. If your team concede you must quickly swap with the team behind the goals you were defending. If the ball goes out of play, both teams switch.
Players behind the goals are passing a ball and must always be checking the shoulder to see when they must enter the pitch. I have placed a keeper at the side working on distribution and passing the ball into the first team on the pitch and ready meaning players must always be scanning and reacting quick to come on, otherwise they may be scored against immediately.
COMP 2
As before -
However decision making is key now, any players can drop back to defend/go forward to attack but if you score in the final third with only 1 player touching the ball (they don't pass) it's worth 3 goals
COMP 1
4v4 in the middle aiming to hit your striker. once this happens a player from the other team can drop back to defend 2v1
the team in possession can use their defender to keep the ball but the opposition striker is always active looking to win the ball
Progression could be to add a supporting player when the ball goes forward
WARM UP
As the ball is passed in the passing player presses the receiving player who now has a 1v2 to goal. if the defender wins the ball they can attack the opposite goals.
Progression could be to add a supporting attacker
BLUE V GREEN V RED
Red v Green v Blue = first to 5 points
Players attempt to get through both defenders boxes and once in the 18 yard box they can use that entire box to try and score into the keeper
Initially you could tell defenders they can't leave their box to encourage success but the progression shown here allows defenders to recover once the attacker goes through their box.
If the attacker scores they get a point and go again
If a defender wins the ball they play a coach (attacking transition/forward pass) and become the attacker, you can easily make this a cone to dribble around if 2 coaches not available
If the keeper makes a save, the 2 current defenders split (play out from the back) GK can chose who to play to, that player will attack next.
Make it competitive, make it fun! Players who can take on 1 or 2 defenders are vital to successful teams.
GAME
Game related practice:
The team that starts with the ball plays 3v2 with the aim of having someone in their time dribble the ball forward into the 1v1 to goal. Everytime your team scores a goal they get to go again, turning to face the team on the other half of the pitch.
When defenders prevent a goal or win the ball they get to become the 3 attackers.
Essentially a 3v2 aiming to create a 1v1 to goal
Possible progressions:
Similar to before depending on what you wish to work on/add to your session. You can start to allow attackers to join in the final zone meaning it is 2 or even 3v1, you can allow defenders to recover into this zone once the ball goes in or you can build all this up gradually and finish on a full game.
To aid success you can add a player who plays for the team in possession
To challenge players you can minimize touches
To work on forward runs you can take away being allowed to dribble into the final zone and it now must be a pass