SMALL SIDED GAME 3
More game like situation with the breakers now under more pressure by full time defenders. As the players advance in this drill, the coach must consider include more and more players as breakers.…
RONDO 4VS2 & 4VS2+2
Set up: Pitch 2x 15x15m; balls, cones ... Organization: Players play rondo gameS, Place 1) 4 vs 2 game & Place 2) 4 vs 2+2 game. On the Place 1) players play rondo game 4 vs 2. Blue players have…
NUMERICAL SUPERIORITY FINISHING
Set up: Pitch 2x 30x45m; balls, cones ... Organization: Players play in field A ( GK+4vs2 / GK+4vs2 ) and B ( GK+3vs1 / GK+3vs1 ) the game in order to create opportunities and achieve the goals. In…
PRESSURE FROM THE SIDE
A passing pattern which I then progressed to the player who started the passing runs around a cone and goes to defend Giving the wide attacker the situation of being pressed from the side and an…
PROGRESSION 2
Another progression puts the overlap player under the pressure of a marking man. He also now scans the area while looking for the better option to assist. The defender at the gate adds up more…
SITUAZIONE REALE DI 4V3 IN ZONA LATERALE
SITUAZIONE REALE DI 4v3 IN ZONA LATERALE : RICERCA PASSAGGIO FILTRANTE OPPURE RIFINITURA CON CROSS LATERALE . Questa esercitazione parte da una situazione reale, con uscita da rimessa del portiere e…
BLUE DAY / 4 VS 4 SUP.PLAYER
Set up: ...Pitch 35x30m, balls cones... Instructions: ... Create a small pitch suitable for your players, with a goal on either end. Create three teams of 4 players with a GK in each goal. Two…
OF.&DEF. ORFANIZATION
Set up: Pitch1) 35x45m; 2) 30x45m; balls, cones Organization: Place 1) Defansive organization-Players play posession 6 vs 5 game on pitch dimension 35x45m. Blue-defending players have the task of…
EXERCISE 2
We pregress to a 2v2 set up that allows players to work on 2v2 defending then 2v2 attacking. Stress the defenders role is to delay and a bonus is to win the ball and play forward. The attackers role…
WARM UP 4
In this drill, warm up ends with a cross and a finish per player. Both teams change roles when players complete their turn.


