GAME MODEL APLAYING
Set up: Pitch 100x65m; balls, cones ... Organization: Aplication of game model in order to next game and next opponent. Several important facts about next game; The opponent is highly motivated and…
INTRODUCTION TO PRESSING TRIGGERS
The team in possession play in a 4v2 Rondo in an attempt to keep the ball. They must constantly be scanning and aware of uncomming defenders as when they chose to do so - the two defenders in the…
SPECIFIC WARM UP
Set up: whole pitch divided in three parts; balls cones, ladder Organization: On place 1 players working passing ball exercises with the rotation A-B, B-C and C-A on the one side and D-E, E-F and F-D…
BLUE DAY – 6 VS 5
Set up: ...Pitch 30x20m + half of pitch, balls cones... Instructions: ... In the central corridor of the players play the game 3 vs. 3 with ball possession blue. Blue players when the property can…
NUMBER 10
Number 10 is usually a team's play maker. In many teams, he also takes the responsibiltiy of scoring goals, and pressing on the defenders while opponents building up from the back. In this drill, the…
5 VS 5 – CREATIVE ATACKING
Setup: ... Pitch 20x50, balls and cones. Instructions: ... Game 5vs5, players are divided into groups of 5. In the limited target area. Red players are tasked with quality passes disrupt the geometry…
7 VS 6 SPECIFIC AREA GAME
Set up: Pitch 50x45m, balls, cones .... Organization: Two tams on 50x45m dimension field ply game with specific goals. Blue players play with six players ( Two central and two side defenders and two…
GREEN DAY – OUT FROM THE BACK
Set up: ...Pitch 100x75m, balls cones... Instructions: ... Players play the game 11 vs 11 in order to create a continuous attack. The ball starts with the goalkeeper both teams. The future action…
SET PLAY
Set up: Pitch 50x56m, balls, cones ... Organization: Implementation of the principles of the game for the upcoming match with emphasis on Set Play, free kicks, corner kicks, throw in ... and opposite…
GAME
Passing to play forward game - 3v3+1 with the aim of hitting the target player and scoring off him/her can minimize touches to challenge players


