BLUE V GREEN V RED
Red v Green v Blue = first to 5 points Players attempt to get through both defenders boxes and once in the 18 yard box they can use that entire box to try and score into the keeper Initially you…
BLUE DAY – 6 VS 6
Set up: ...Pitch 40x30m, balls cones... Instructions: ... In the central corridor of the players play the game the ball 6 vs 6; Blue players are tasked to keep the ball in play possession and red…
NUMBER 10
Number 10 is usually a team's play maker. In many teams, he also takes the responsibiltiy of scoring goals, and pressing on the defenders while opponents building up from the back. In this drill, the…
ESERCIZIO INTEGRATO_USCITA DIFENSIVA
ESERCIZIO INTEGRATO - USCITA DIFENSIVA BLOCCO 2+3 SOTTO PRESSIONE DI 4 ELEMENTI : In questa esercitazione, da eseguire ad intensità elevata per il tempo stabilito dal Mister, in una parte del campo…
TIGHT SPACE
Set up ... Pitch 100x65 balls, cones ... Instructions: ... Football field is divided into three zones, zone preparing attacks, maneuver zone and finals zone. Teams are trying to play takes place in…
GAME
5v5 in the middle with the players trying to play into striker then support him. 3 can support like the drill and once the ball goes into the strikers area the defenders can recover
ANIMATION 4
The video speaks more than the words. What is special about drills that defenders will have to organize or re organize twice every time. Once protecting the first goal keeper and the second time the…
BEHIND LINES
Here, the field is broken into 2 halves. The role is to pass the ball over before the breaker is triggered by the whistle. The breaker runs and his mates time the pass through the gate to the other…
DEVELOPMENT PHASE 2
Playing Through the Lines 3 v 3 with full backs who can't be challenged. The team are trying to work the ball into the other half using the full backs if needed where there is a 3v2 Opposing team…
YELLOW DAY – SPEED OF PLAY
Set up: ... Pitch 45x40m, balls cones... Instructions: ... Players play the game 11 vs 11 in the shortened area with a view to automation and execution speed of game. Coaching Points: ... Speed…


