7 VS 6 SPECIFIC AREA GAME

Set up: Pitch 50x45m, balls, cones ....

Organization: Two tams on 50x45m dimension field ply game with specific goals. Blue players play with six players ( Two central and two side defenders and two central midfielders ) and the goalkeeper. Red players also play with six players ( two central midfielders and two side and central attackers ).
The goal of the blue players is to play high-quality ball possesion, create chanses and score on one of four small goals that are placed on the longitudinal and transvers lines, and quality defense with compact movement of the last four players and midfielders.
Red players gol is a quality defensive game in a specific area and covering specific zones to create an opponent`s offensive action.

Coachu+ing points: - Good ball possesion game
- Coordinated movement of players in lines
- Quality transition
- Quality of decision making
- Prediction and prevention of passing to specific zones

Duration 2x8 min; r/t 2min.


PROGRESSION 2

THIS DRILL IS A PROGRESSION OF THE PREVIOUS.

When the coach sees his players understood the process, the goal on the other side is added. The 2 neutrals also help to get the ball back in quickly.

The defenders win a point when they successfully send the ball outside to the sidelines. While forwards have to score to get one point. However, as the aim of this drill is to educate defenders, forwards have always to pass the ball wide to their mates, whenever the ball is in the middle of the playing zone, mates have to go to both sides to receive a pass.


COMPONENT 2

as before with some additional passes - all 1 touch

(ignore bibs)


WARM UP

yellows switch there ball as do greens, both need to make sure their central players are always in diagonally opposite boxes from each other. red players switch their ball using any central players that are available for a pass

progression: add a defender in the middle trying to win a ball


BOX TO BOX

Teams with good counter attacks are highly capable of finishing their opponents. If I could specify the main elements of one counter attack, they could be in this order: mental focus and awareness, physical, technical, tactical.

Team mates who are assigned to perform a counter attack have to be watching and waiting for the moment to hit. Their team could be under pressuer, defending corner kick, free kick, or even in possession trying to pull the opponents into their areas and create the right moment to hit with a counter attack. Once they counter, the players have to be physically ready to sprint while controlling the ball. They have also to be able to control the weight of their pass, shot, or sending the ball further to beat a closely marking defender with their speed, or even dribble with maximum control of the ball... Players must be knowing what could be the next move. A clear tactical pattern if I might say, must be determind by the coach without restricting the possible creative decision by the players.

Objective:
Counter attack after th finish of the play in the penalty box.

Simulation:
This situation simulates the counter attack of teams under pressure in their box and hit once they win the ball.

Rules:
5 players each team. The dotted lines determine the players who allowed participate in and an end line for the ones outside.

Phase 1: coach starts the play by passing the ball behind the goal line to one team’s player. Now this player has to move up and make a pass to 2 assigned players into the box. 2 of each team only allowed in. The others wait outside the dotted line watching waiting for this phase to end. This phase ends either by the team in possession scoring, or the team in defense winning the ball back.

Phase 2: when the ball is scored, or won by the defenders, the mates outside the dotted line create the right space to receive a pass. They sprint with the ball up to the next field where they have to finish into one of the goals. The players counter attacking can not send the ball into the other side box to finish unless several number of passes made between them. That is without slowing the counter attack down at any cost. The last player with the counter attacking team stays in a distance keeping the balance. He also has to move to the sides required to create an option for his mates in case they need him. That if the defending team could outspeed them and cover their areas. Coach can set time for each counter attack producing more pressure on both sides.

Progression:
The drill could be introduced with no defensive pressure upon forwards. Then defnders added, set some time for the attack to be finished, add manniquine in the middle which the 2 players in the middle have to change sides after...


COMPONENT 2

as before with some additional passes - all 1 touch

(ignore bibs)