PROGRESSION
Set up and rotation is as before. But now we have a 2v1 and eitehr attacker can be the player to carry the ball into the final 1v1. So decision making is added early in regards to go alone or play a…
2 COUNTER ATTACKS IN ONE
This is a drill where the attacking team will first attack the goal, then they will counter attack to pass through the gate to their defender. The defender will have to pass the opponents who will…
ESERCIZIO PER ALLENARE I TEMPI DI
ESERCITAZIONE PER ALLENARE I TEMPI DI INSERIMENTO : In un Settore centrale al campo di gioco si svolge un esercizio che vede contrapposte due squadre (rossa e blu) con ogni squadra che schiera 3…
USCITA 2+3 E 3+1
ESERCITAZIONE PER L'USCITA 2+3 E 3+1 : I giocatori, che giocano in posizione, sono distribuiti negli spazi indicati (Settori A,B,C,D) . A seconda della metà campo in cui si opera, avremo un 5vs2…
ESERCITAZIONE
ESERCITAZIONE : In questa esercitazione abbiamo 3 squadre composte ciascuna da 3 elementi (ma che possono anche essere in numero superiore ovviamente aumentando le dimensioni dello spazio dei…
8VS2 RONDO
Set up: Pitch 2 x 10x10m; balls, cones ... Organization: Players play rondo game 8 vs 2 on the principle 2 IN 2 OUT. Coaching points: - Ball possesion sereotypes cooperation
PASSING WARM UP
Set up: Pitch 2x50x65m; balls, cones ... Organization: Players perform passing exercises in two intervals. In first interval of the 3,5 min. players performed passing execises without goalkeeper, in…
BLUE DAY – 6 VS 6
Set up: ...Pitch 40x30m, balls cones... Instructions: ... In the central corridor of the players play the game the ball 6 vs 6; Blue players are tasked to keep the ball in play possession and red…
ANIMATION 3
One of the methods to progress to advanced level. The zone in the box is where the other flank player os allowed to finish. The neutral number 9 only helps to outnumber, whenever he recieves the ball…
TEAM RACE SWITCH TO 1V1
Race: Switch of play then 1v1 to goal. first team to score wins, if the defender can win the ball and drive forward to score a goal his team get an additional point
USCITA IN AMPIEZZA RELATIVA, 1VS1 IN
USCITA IN AMPIEZZA RELATIVA , 1vs1 IN AMPIEZZA ASSOLUTA E TRANSIZIONE. In questa esercitazione (che risulta particolarmente adatta ad un modulo di gioco 1433) , abbiamo 2 squadre composte la prima…
GAME
5v5 in the middle with the players trying to play into striker then support him. 3 can support like the drill and once the ball goes into the strikers area the defenders can recover
