COMP 1
The build up is the same as the warm up but when the striker receives the ball they have a decision to make as it is now 2v1 to goal (striker and winger v defender). The defender presses the first…
USCITA IN AMPIEZZA RELATIVA CON
In questa esercitazione gli aspetti fondamentali, al di là della esercitazione stessa sono i seguenti : • Si cercano di utilizzare tutti gli elementi della linea difensiva i quali dovranno cercare di…
ESERCITAZIONE PER LO SMARCAMENTO ALLE
ESERCITAZIONE PER LO SMARCAMENTO ALLE SPALLE E SUPERAMENTO DI UNA LINEA DI PRESSIONE E CONCLUSIONE SU CROSS LATERALE. In questa esercitazione abbiamo 2 squadre composte ciascuna da 5 elementi (rossa…
4 BACK & 2 MID. IN POSSESION
Setup: ... Pitch 40x40, balls and cones. Instructions: ...Mark out Using a 40x40m area for the second part of this drill, arrange 4 players playing out from the back and 2 attacker who is pressuring…
8VS2 RONDO
Set up: Pitch 2 x 10x10m; balls, cones ... Organization: Players play rondo game 8 vs 2 on the principle 2 IN 2 OUT. Coaching points: - Ball possesion sereotypes cooperation
INTRODUCTION
Passing pattern working on touch and pass and the quality of the technique. The communicator in the drill decides whether the final ball is played forward or bounced back to him/her to play that……
4 BACK IN POSSESION
Setup: ... Pitch 30x30, balls and cones. Instructions: ...Mark out Using a 30x30m area for the first part of this drill, arrange 4 players playing out from the back (red) and 2 attacker (blue) who…
ESERCITAZIONE PER LA RICERCA DEL
ESERCITAZIONE PER LA RICERCA DEL COMPAGNO ALLE SPALLE DI UNA LINEA DI PRESSIONE In un campo diviso come nel video abbiamo 12 giocatori divisi in 2 squadre (gialla e blu) da 6 elementi + 1 jolly…
4VS3 RONDO GAME
Set up: Pitch 10x10m; balls, cones ... Organization: Players play rodno game 4vs3 on the playing area 10x10m. divided on four equal parts. Posseion (4players) team are placed into every parts of the…
YELLOW DAY – SPEED OF PLAY
Set up: ... Pitch 45x40m, balls cones... Instructions: ... Players play the game 11 vs 11 in the shortened area with a view to automation and execution speed of game. Coaching Points: ... Speed…
PROGRESSION
Progression here is limiting the options of number 10 while he has the ball. The target player om the other end could go right or left gate, while number 10 in his zone must deliver. The other number…
